Super Marvin 64
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Couple notes, could've used more time to add more content and levels. Also the physics in WebGL weren't quite what was happening in Unity, and are a bit sluggish compared to what was happening in Unity. Could not determine why.
Programming by : Cody Lewis
3D Models, Animations, and Textures by : Snowy Owl
Snow Owl's Portfolio : https://www.artstation.com/wanderingowl
Music by : CodeManu
CodeManu's Portfolio : https://codemanu.itch.io/
Sound Effects by : SoundsByDane
SoundsByDane's Portfolio : https://soundsbydane.itch.io/8-bit-sound-pack
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 1.0 out of 5 stars (1 total ratings) |
| Authors | Cody Lewis, Wandering_Owl |
| Genre | Platformer |
| Made with | Blender, Unity, Sprytile |
| Tags | 3D, mario |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
Development log
- Released just in time for the Game JamFeb 15, 2021

Comments
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r o b l o x
COOL!
Not bad! Hard to jump correctly without a shadow underneath, but hey for a weekend that is awesome!
yeah it was a bit easier in unity because the turn speed was quicker, but I didn’t think about a shadow. I’ll remember that moving forward
Is it just me or is this not starting at all?
I've been able to start it in Google Chrome, but I have heard others having issues with WebGL in their internet browsers.